The problem with Storm Chaser isn't what it does, but what it costs. 10e is fairly steep for a run buff on a monk; the skill was priced with Expertise in mind. The good part is that it has a decent duration and does give back some energy if you get hit with elemental.
The real downfall of Mo/R, as others have said, is that it gets outshined by Mo/Me, Mo/A, etc. If you need emanagement skills, /Me has better options. If you want self-defense skills, /A has better options. Ranger is the somewhat the bastard child of monk secondaries.
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